"The Cold of Space" is currently being developed with this software:
Game Maker Studio
Adobe Photoshop
Adobe Flash CS6
FL Studio 11
Game Maker Studio
Adobe Photoshop
Adobe Flash CS6
FL Studio 11
Some of the features that I intend on including hence far:
As you can see, this is not a full list of things to come in this game, but at least it can give you a feel for what I am aiming for.
- A variety of space ships to choose from
- Customization of your character
- Collectible parts for ships and weapons
- An wide array of weapons
- Random encounters from aliens and other space ships
- Assignable crew members
- A trade/buy system which can be accessed from space ports or other spaceships
As you can see, this is not a full list of things to come in this game, but at least it can give you a feel for what I am aiming for.
(May 18th, 2014)
Game design is in the works and should be done within three weeks or so. Sorry, but I have to finish up this school year before I proceed to the full development of this game.
(May 19th, 2014)
I'm currently in the hunt for some songs that I could possibly use as part of the game's soundtrack. If all else fails though, I guess it's probably gonna fall on me. I'm pretty sure that it'll sound pretty good if it's made by me or someone else.
(May 20th, 2014)
After looking at some games made with Gamer Maker and seeing its potential, I've made up my mind and have decided to give it a go for this game. Now some people are probably applauded by this but after seeing "Risk of Rain, "Gunpoint," and "Hotline Miami," I knew that this software would fit my needs.
(May 31st, 2014)
So after 11 days I've only managed to come up with a near complete list of aspects that I want to have featured in this game. In all seriousness though, I just haven't wanted to bother with this project for the past few days due to school and other things included.
Let's just hope for the best and see through that this project gets completed.
(September 25th, 2014)
Things have been rather slow on the development of this game and I'm not ashamed to say it. The starting of school for one, has changed my whole schedule and pretty much absorbed all of my time during the week. The only free time that I have is on the weekend, but even then, I'm stuck with the burden of a crap ton of homework and other school related things. However, I'm currently trying to fix up some of the old aspects of the game that I found unreasonable or unjust. So if anything, the development of this game might still happen if all goes well.
(January 8th, 2015)
Wowzerz! It's been a few months now since I have updated this site with any fresh news. So currently, I am in the process of obtaining new and better equipment such as a Cintiq that not only will help me in my other hobbies but possibly in this project as well, which I have almost totally forgotten about. I don't want to leave this post by saying that I'm working on this project because I truly am not at the moment. I would like to see this game completed but that just might have to wait till later, whenever that may be.
Game design is in the works and should be done within three weeks or so. Sorry, but I have to finish up this school year before I proceed to the full development of this game.
(May 19th, 2014)
I'm currently in the hunt for some songs that I could possibly use as part of the game's soundtrack. If all else fails though, I guess it's probably gonna fall on me. I'm pretty sure that it'll sound pretty good if it's made by me or someone else.
(May 20th, 2014)
After looking at some games made with Gamer Maker and seeing its potential, I've made up my mind and have decided to give it a go for this game. Now some people are probably applauded by this but after seeing "Risk of Rain, "Gunpoint," and "Hotline Miami," I knew that this software would fit my needs.
(May 31st, 2014)
So after 11 days I've only managed to come up with a near complete list of aspects that I want to have featured in this game. In all seriousness though, I just haven't wanted to bother with this project for the past few days due to school and other things included.
Let's just hope for the best and see through that this project gets completed.
(September 25th, 2014)
Things have been rather slow on the development of this game and I'm not ashamed to say it. The starting of school for one, has changed my whole schedule and pretty much absorbed all of my time during the week. The only free time that I have is on the weekend, but even then, I'm stuck with the burden of a crap ton of homework and other school related things. However, I'm currently trying to fix up some of the old aspects of the game that I found unreasonable or unjust. So if anything, the development of this game might still happen if all goes well.
(January 8th, 2015)
Wowzerz! It's been a few months now since I have updated this site with any fresh news. So currently, I am in the process of obtaining new and better equipment such as a Cintiq that not only will help me in my other hobbies but possibly in this project as well, which I have almost totally forgotten about. I don't want to leave this post by saying that I'm working on this project because I truly am not at the moment. I would like to see this game completed but that just might have to wait till later, whenever that may be.